Comets Launch

The sky keeps the calendar.

Every real comet in NASA/JPL's catalogue can carry one coin, for life. When that comet reaches a real milestone of its orbit, a pre-signed slice of the dev's own bag burns, in public.

On the right: 3I/ATLAS, the third object ever seen coming from another star. It is leaving. Its burns would fire as it crosses the orbits of Uranus and Neptune, then the edge of the Kuiper belt, then the heliopause.

From a comet to a coin

  1. Pick a free comet

    The registry holds every comet JPL lists. One designation, one coin, ever: the studio refuses a comet that is already taken, and holds yours for 20 minutes while you sign.

  2. Set your dev buy

    Choose a pair, your dev buy as a share of supply, and how much of it the comet keeps: 50% by default. That reserve is split into up to 6 slices, one per real event.

  3. Sign twice

    First window: your nonce accounts. Second window: the launch with your dev buy, and every burn, signed now for later. Each burn carries its own durable nonce, so it stays valid for decades.

  4. Send the launch

    Comets sends the creation with your dev buy. If it misses, nothing exists yet: you sign the launch again, same coin address, and your signed burns stay valid.

  5. Burns fire on the day

    Comets submits each signed burn on its date. The supply drops, the slice turns gold, and the coin page shows the transaction.

What counts as an event

Perihelion
The comet's closest point to the Sun, from JPL's own date (tp). Later returns are tp plus whole periods, marked "estimated".
Earth approach
A pass within 1 au of Earth, from JPL's close-approach data.
Crossing
For comets that never come back: the day they cross the orbit of Jupiter, Saturn, Uranus or Neptune, the edge of the Kuiper belt (50 au) or the heliopause (121 au), computed from JPL's orbital elements.
Nothing
A lost comet, or one that grazed the Sun, gets no events: the object may no longer exist.

What each slice can say

ARMED
Signed, its nonce untouched, the dev still holds enough. It waits for its date.
DUE
The date has come; Comets is submitting it.
BURNED
Done. The supply is smaller, the transaction is on the page.
CANCELLED
The dev sold into the reserve, used a nonce, or closed it. The burn can no longer land, and everyone can see why.

Why launch here, not straight on Stonks

It is the same Stonks launch: the same Raydium LaunchLab curve, the same StonkFun platform, the same raise target. Comets adds what Stonks does not do.

Straight on StonksOn Comets
Cost to launchFreeFree. Comets takes 0%, on launch and on trades
Fees per tradeStonks 1%, Raydium 0.25%The same, nothing added
Dev bagFree to sell at any timeUp to 100% of it pre-signed to burn on dated events; a sale shows in red
The storyA name and a pictureA real object, its real orbit drawn on the page, and a calendar no one can move
UniquenessAnyone can launch the same name twiceOne comet, one coin, for life

What Comets never does

Good to know

Network fees
Each burn pays its own small network fee from the dev's wallet on its day. Keep a little SOL there.
Nonce rent
Each slice uses one nonce account. Its rent comes back in full when you close it, after its burn.
Far dates
Some events are decades away. The signed burn does not expire; it waits.
Estimates
Returns after JPL's next perihelion ignore planetary pull and can drift by months. They are labelled so.